Here are the patch notes for Overwatch 2 this May 2023, including various balance changes, bug fixes, and more, as well as the brand new Starwatch event.
Rule with the Infinite Empire or rebel with The Watchers
Who will you fight for?
Starwatch is LIVE NOW pic.twitter.com/wlAKdoYOjk
— Overwatch (@PlayOverwatch) May 9, 2023
The recent update introduced a new game mode to Overwatch 2: Starwatch. This new event, and the first ever PvP/PvE hybrid game mode, also brought with it various hero updates, as well as quality-of-life changes for various heroes. There are also various bug fixes in this patch, ranging from hero bugs to map bugs. The Overwatch 2 patch notes for May 2023 are quite long, so be prepared for it.
Without further do, let’s head straight into the patch notes for Overwatch 2 this May 2023.
Overwatch 2 May 2023 Patch Notes
New Overwatch 2 Event – Starwatch: Galactic Rescue
Play on a brand-new four-point Assault mode
Players choose to queue as either the defending Infinite Empire or the attacking Watchers
Alternatively, players can queue as a mercenary to join either side for faster queueing
Both teams have special gimmicks to help them during the match
The Attackers will have Bonebreaker Doomfist helping them attack the objectives
The Defenders will have access to various artillery placements that will attack the Attackers
Depending on which side wins more, the sequel to the recently released motion comic will change as well.
Returning Event – Battle For Olympus
The game mode will return for a temporary time, bringing with it an all-new Team Deathmatch version
The Statue of Zeus Junker Queen is now in Ilios
Hero Updates
Tanks
Junker Queen
Scattergun
Maximum ammo increased to 8 from 6
Jagged Blade
Projectile size increased to 0.20 meters from 0.15
Rampage
Now deals 40 impact damage
Wound damage decreased to 60 from 100
Adrenaline Rush
Adrenaline passive healing multiplier increased to 2x from 1.25x damage dealt by wounds
Orisa
Augmented Fusion Driver
Damage increased to 13 from 12
Winston
Jet Pack
Damage radius before falloff begins increased to 1.3 meters from 1 meter
Wrecking Ball
Adaptive Shield
Effect duration decreased to 7 seconds form 9 seconds
Damage
Echo
Duplicate
Ultimate cost reduced by 25%
Ultimate generation decreased to 4x from 5.5x while Duplicate is active
Junkrat
Concussion Mine
Maximum damage increased to 110 from 100
Support
Ana
Biotic Grenade
Explosion healing decreased to 60 from 100
Baptiste
Immortality Field
Cooldown decreased to 23 seconds from 25 seconds
Kiriko
Kunai
Kunai reloads after 65% of the animation has completed (previously reloads at 75% of the animation)
Lifeweaver
Life Grip
Reinhardt is no longer a valid target for Life Grip using Earthshatter, and using Earthshatter will cancel Life Grip
Overwatch 2 Hero Option updates (Quality-of-Life)
Tank
D.Va
Hero-specific option
Hide Boosters Cancel Text – Off by default
Hide Boosters Timer – Off by default
Doomfist
Hero-specific option
Hand Cannon UI – On by default
Hold To Use Power Block – Off by default
Hide Power Block Cancel Text – Off by default
Hide Rocket Punch Meter – Off by default
Hide Rocket Punch Cancel Text – Off by default
Orisa
Hero-specific option
Hide Fortify Timer – Off by default
Hold To Use Javelin Spin – Off by default
Hide Javelin Spin Cancel Text – Off by default
Ramattra
Hero-specific option
Toggle Block – Off by default
Hide Nemesis Form Cancel Text – Off by default
Relative Aim Sensitivity During Nemesis Form – 100% by default
Relative Gyro Aim Sensitivity During Nemesis Form – 100% by default (only available on gyro-supported platforms)
Annihilation Cancel Input – Ability 1 by default
Reinhardt
Hero-specific option
Relative Aim Sensitivity During Barrier Field – 100% by default
Relative Gyro Aim Sensitivity During Barrier Field – 100% by default (only available on gyro-supported platforms)
Hold To Use Charge – Off by default
Hide Charge Cancel Text – Off by default
Roadhog
Hero-specific option
Hide Whole Hog Timer – Off by default
Sigma
Gravitic Flux now automatically casts when the timer runs out
Winston
Hero-specific option
Toggle Secondary Fire – Off by default
Wrecking ball
Pressing the Quick Melee button now cancels Roll
Hero-specific option
Toggle Quick Melee During Roll
Damage
Bastion
Configuration: Artillery now automatically casts when the timer runs out
Hero-specific option
Relative Aim Sensitivity During Reconfigure – 100% by default
Relative Gyro Aim Sensitivity During Reconfigure – 100% by default (only available on gyro-supported platforms)
Cassidy
Hero-specific option
Hide Deadeye Timer – Off by default
Hide Deadeye Cancel Text – Off by default
Echo
Hero-specific option
Hold To Use Focusing Beam – Off by default
Hide Flight Cancel Text – Off by default
Hide Flight Timer – Off by default
Genji
Hero-specific option
Hold To Use Deflect – Off by default
Hide Deflect Cancel Text – Off by default
Mei
Cryo-Freeze can now be cancelled by pressing the ability’s button again
Hero-specific option
Hold To Use Cryo-Freeze – Off by default
Hide Cyro-Freeze Cancel Text – Off by default
Hide Cryo-Freeze Timer – Off by default
Default Ice Wall Rotation – Horizontal by default
Ice Wall Confirmation Input – Primary Fire by default
Pharah
Hero-specific option
Toggle Hover Jets – Off by default
Reaper
Hero-specific option
Hold To Use Wraith Form – Off by Default
Hide Wraith Form Cancel Text – Off by Default
Shadow Step Confirmation Input – Primary Fire by default
Sombra
Hero-specific option
Toggle Hack – Off by default
Symmetra
Hero-specific option
Toggle Secondary Fire – Off by default
Hold To Deploy Sentry Turret – Off by default
Teleporter and Photon Barrier Confirmation Input – Primary Fire by default
Default Photon Barrier Rotation – Horizontal by default
Hide Photon Barrier Timer – Off by default
Torbjorn
Hero-specific option
Hide Overload Timer – Off by default
Tracer
Hero-specific option
Blink UI – On by default
Support
Baptiste
Automatic Reload setting now reloads when both Primary and Secondary Fire are out of ammo if setting is set to Off
Hero-specific option
Default Amplification Matrix Rotation – Horizontal by default
Amplification Matrix Confirmation Input – Primary Fire by default
Brigitte
Hero-specific option
Relative Aim Sensitivity During Barrier Shield – 100% by default
Relative Gyro Aim Sensitivity During Barrier Shield – 100% by default (only available on gyro-supported platforms)
Repair Pack UI – On by default
Kiriko
Hero-specific option
Healing Ofuda Cancels Reload – On by default
Lifeweaver
Hero-specific option
Relative Thorn Volley Aim Sensitivity – 100% by default
Relative Thorn Volley Gyro Aim Sensitivity – 100% by default (only available on gyro-supported platforms)
Tree of Life Confirmation Input – Primary Fire by default
Lucio
Allow Backwards Wall Ride option now On by default
Hold To Crossfade options changed from Off/On to Off/Hold For Speed/Hold For Heal.
Mercy
Hero-specific option
Caduceus Blaster Input – Primary Fire by default
Relative Caduceus Blaster Aim Sensitivity – 100% by default
Relative Caduceus Blaster Gyro Aim Sensitivity – 100% by default (only available on gyro-supported platforms)
Zenyatta
Hero-specific option
Harmony and Discord Orb Cancel Reload – On by default
Hide Transcendence Timer – Off by default
Overwatch 2 Bug Fixes
General
Resolved an issue that awarded the incorrect competitive Season 3 titles for some players
Fixed a bug in the Options menu that resulted in Communication Option changes to not save
Console – Fixed an issue that prevented you from navigating the competitive menu while in queue
Console – Fixed a bug on some consoles that prevented saving highlights
Console – Fixed a bug that prevented players on console from renaming Custom Game presets
Fixed a bug with Payload and Hybrid game modes displaying a debug string when the payload is pushed the end of the map
Resolved a bug where you were unable to view some Heroes weapons and/or equipment in the Hero Gallery
Fixed a bug with the camera sometimes becoming askew when the player’s movement was interrupted by negative statuses
Fixed an issue where some Maps were missing images on the Competitive Progress screen Fixed a bug where a sound prompt was missing when you ranked down in Competitive modes
Maps
Antarctic Peninsula
Removed a large misplaced shadow near the capture point in the Labs area
Busan
Fixed a bug with the drum in the Sanctuary area allowing player objects to be thrown/placed inside of it
Circuit Royale
Fixed some areas that allowed players to stand in unintended locations
Esperanca
Replaced the indestructible vase in the spawn rooms to a regular ceramic vase that can shatter. Please break them at your own will.
Hollywood
Removed a planter near the first choke
Lijang Tower
Fixed in a previous update – Fixed a bug that allowed players to stand in unintended locations
Shambali Monestary
Fixed some areas on the map that would eat projectiles
Heroes
Ana
Fixed a bug where Biotic Grenade was only tracking self-hits
Ashe
Fixed a bug where Ashe’s accuracy became inconsistent during a jump and other movements
Bastion
Fixed a bug with the Assault Configuration playing an old reload animation if used as soon as you spawn
Brigitte
Fixed a bug which caused Brigitte’s extra armor during ‘Rally’ to not apply it’s 30% damage reduction correctly
Doomfist
Fixed a bug with Powerblock not correctly reducing area of effect damage
Fixed a bug with the Empowered buff from Meteor Strike not counting toward the Empowered Rocket Punch stat
D.Va
Fixed a bug with D.Va’s ‘Selfie’ highlight intro not removing the mech after the explosion when some skins were equipped
Genji
Fixed a bug where deflecting Kiriko or Lifeweaver’s healing projectiles did not heal your allies
Kiriko
Fixed a bug with Swift Step sometimes getting players stuck in the map
Lifeweaver
Fixed the issue with Lifeweaver’s Custom Game controls being broken after the controls update
Fixed an issue with the Petal Platform geometry not matching its projectile collision
Fixed a bug where your Life Grip target would bounce back if you activate the ability while you’re on an enemy Petal Platform and they are on a friendly Petal Platform
Fixed an issue with Life Grip failing and going on cooldown in some cases if used at the same time as your target activated an ability
Fixed a bug where Lifeweaver would auto-swap to Healing Blossom if Tree of Life was placed while Thorn Volley was active
Fixed the placement of Lifeweaver in the Hero Gallery and Hero Select
Mei
Fixed a bug with Ice Wall becoming unusable until cancelled after targeting an invalid location
Pharah
Fixed a bug with Concussive Blast only tracking self-hits
Ramattra
Fixed a bug with Nemesis form failing to go on cooldown if you die during the transformation
Fixed a bug with Nemesis form not activating and enabling its cooldown if you were knocked down while Annihilation mode is active and then attempted to activate Nemesis Form
Reaper
Fixed a bug with the Ambush Play of the Game not having a sniper reticle and some sounds when certain skins were equipped
Sojourn
Resolved an issue where the Disruptor could be attached to the Push bot
Sombra
Fixed a stat tracking issue where Health Pack healing was only counting self-healing
Widowmaker
Fixed a bug where Widowmaker could become stuck in the grappling animation if Grappling Hook was used on a moving platform
Workshop
Fixed multiple issues related to Custom Projectiles
That’s all the information we have about the Overwatch 2 patch notes for May 2023. Check out the patch notes for the start of Overwatch 2 Season 4 to see some of the previous changes. You can also check out our gaming news articles for the latest in gaming news.
The post Overwatch 2 May 2023 Patch Notes – Starwatch, Balance Changes, Bugfixes, more appeared first on ClutchPoints.